While Oculus lists the 1050Ti as a minimum spec, I would not try it. Many sources indicate that 1050Ti is not VR ready. For optimal performance, a 1060 6Gb or 1070 would be a better fit. It will run PUBG however.
While Oculus lists the 1050Ti as a minimum spec, I would not try it. Many sources indicate that 1050Ti is not VR ready. For optimal performance, a 1060 6Gb or 1070 would be a better fit. It will run PUBG however.
While Oculus lists the 1050Ti as a minimum spec, I would not try it. Many sources indicate that 1050Ti is not VR ready. For optimal performance, a 1060 6Gb or 1070 would be a better fit. It will run PUBG however.
But If I would go with a 1060 or 1070, how bad would the bottleneck be?
I have a 1080Ti, how well would it run? Also, i would recommend upgrading at least your graphics card for VR
Not sure if you were asking a question.
A 1080ti, if you were asking how well it would run, would run pretty well. But this is dependent on the rest of your specs. If it is the same specs as the OP, it would be severely limited by that CPU.
It will run PUBG but but it will run badly. CPU isn't good enough to give you consistent framerates and the GPU isn't good enough to give you anything above 40FPS in PUBG. You could gain a 5-8 FPS turning everything down to lowest settings but then it will look bad and still run bad (you WANT 60fps)
VR is out of the question unless you do a complete rebuild. If you got a 1070 or above, your CPU would bottleneck you severly. No CPU on that motherboard platform is anywhere near good enough. You'd have to rebuild on Ryzen or equivalent Intel platform.
I have a Ryzen 1700X and an EVGA GTX 1070 SC. In every VR game I've played I get more than 90 fps. If you plan on doing VR, I'd build a new Ryzen system with at least a GTX 1070. The extra processing power from a Ryzen will definitely help in a lot of games (at least from my experience).
For gaming I want the best single threaded power and that is Intel.
A lot of games actually use multithreading. Not every game does it, and not every game does it well, but there are a lot of games that do use it. IMO, I'd take the ~76% better multithreaded performance over the 20% worse single-threaded performance, but in the end that's your call.