One could argue that barring used game sales could actually fuel pirating. At present, a game has to be very, very good for me to justify spending 80$ on it. Honestly cracked copies are how I try before I buy - if it's good, I'll pick up a legit copy. If not, it get the TRIM axe. The best weapon a developer has is the consumer community. Gamers associate with gamers, we talk about the games we have played/want to play. If my buddy picks up a copy of a game, and he brings it over to my place to try out, and it's good.. chances are I'll pick up a copy so I can play with him. I agree with what someone else said up there, the 1 pirate = 1 sale idea is just stupid. If I can't get it for free, I probably just won't get it at all..