[citation][nom]MagicPants[/nom]IMHO the three biggest limiting factors on the 360 are the small memory size, the controller, and the limited hard drive space. Better graphics would be nice, but they don't need to jump as far as they did on previous consoles.I'm hoping MS includes 3 gigs of ram and at least a TB of hard drive space, and starts selling all games over the internet. I hope they also realize that more hard drive space would help them sell more games and they include it at cost, rather than charging ridiculous amounts of money for it (currently 8x the going rate be my estimations).Some sort of controller in the same ballpark as a mouse would be nice. (I'm a pc gamer, can you tell?)[/citation]There's no reason it can't have a 500GB HDD since that costs the same as an 8GB and can be on a single platter for reliability. There's also no reason it would have less than 4GB of DDR3 because it's so cheap now. The conflict Microsoft's gonna run into is:
The Xbox exists to see that console gaming does not displace personal computers (and Windows). Or if it does, at least they'll have a big stake in it. It is in their best interest to keep consoles in the direction of Kinect and avoid the recognition that consoles could do proper web browsing (email, hulu, youtube, etc.) and instead use "Apps" on the consoles that avoid a versatile browser directly as well as avoiding a keyboard and mouse. If you transparently make consoles into computers, then people will buy them and play games for $300 and not need computers anymore--which is the precarious position Microsoft finds itself in.
Graphics need a big jump. I was playing Portal on my friend's 360 and was shocked by how much worse it looked than Portal on my Athlon 64 X2 w/ GeForce 7950GT. And that's got 1/5th the horsepower of my GTX 470. They'll need a BIG (5-10 times the power) graphics bump to reach GTX 560 Ti (470) levels, which 2013 consoles will need at a minimum. Seriously--8 years between console upgrades?