Could it be folks, that maybe EA is making statements like this to gauge our reaction in forums like this all over the web? Could it also be that this "spokesman" is just a blithering tool who said this because it's what they're talking about back in the evil dungeon... uh oops, I meant to say offices of EA. I agree most opinions here that the online multiplayer "experience" (god, I really hate that overused word) is pretty lame because of the other players. The most fun I ever had playing any kind of video game was co-op in the original Halo on the first X-Box. I was so disappointed there was no co-op when the PC version came out like 3 years later. By then, I was much more into Far Cry and Half Life...and, although games have gotten prettier, have the immersive stories gotten much better? Have game developers gifted us with longer and more diverse levels to enjoy that SP fun? IMHO, no, they've whittled-down the SP experience while promoting the online deathmatch, and raising prices to the point where I can only justify buying one or maybe two games per year....and not to brag, but I'm not broke either. I spent a respectable amount of hard-earned pay to build myself a nice semi-future proof, well-rounded PC. Piracy is only part of the problem, General Motors doesn't (always) make vehicles Americans want to buy and EA doesn't always make games I care to play. If Crysis Warhead had been incorporated into the first Crysis, that would have made that multi-threaded story so much more interesting for the SP I bet EA would have made more revenue in the long run instead of blatantly trying to double-dip with a brief expansion game. It might have been nice to play my $55 game for longer than 12 hours! Am I wrong?