NuclearShadow
Distinguished
I do not believe any game is worth $60. I can see special collectors editions that come with neat little extras to cost that or above, But other than that no game is worth $60 a copy. I don't wish to sound old with a "back in my day" kind of saying but when games hit $40 I accepted it, when games hit $50 I once again accepted it. Half of $100 is enough though I refuse to buy any game for $60. Because If I do, and if all of you do it won't be long before we see the price-tag of $70.
You can excuse this with the cost of development all you want but not only does that simply not add up when a successful game rakes in tons of sales and record breaking profits. But with these higher budgets we are NOT seeing better games. We see better graphics and cool effects like physics which are certainly nice. But average game-play has not improved for a long time in-fact I would argue that its gotten worse. Half-life 2 was released in 2004, now if you played it (and you very well damn should have already) Try to think of any new FPS games you truly enjoyed equal or more than it. Not a very long list if anything right?
Bigger budgets, bigger price-tag, more sales, and less game-play quality.
So why pay $60?
You can excuse this with the cost of development all you want but not only does that simply not add up when a successful game rakes in tons of sales and record breaking profits. But with these higher budgets we are NOT seeing better games. We see better graphics and cool effects like physics which are certainly nice. But average game-play has not improved for a long time in-fact I would argue that its gotten worse. Half-life 2 was released in 2004, now if you played it (and you very well damn should have already) Try to think of any new FPS games you truly enjoyed equal or more than it. Not a very long list if anything right?
Bigger budgets, bigger price-tag, more sales, and less game-play quality.
So why pay $60?