Archived from groups: rec.games.video.classic (
More info?)
On Fri, 09 Sep 2005 17:04:08 -0700, MrBiggles <mrbiggles909@yahoo.com>
wrote:
>> Better than just foam inserts, but I don't see any market in it at
>> all. People collecting complete systems with boxes are going to be
>> picky enough to want the real things. I save all mine right down to
>> the plastic baggies, twist ties and silica packets. If it aint the
>> real thing why bother?
>> It'll be the same as a rare cartridge or prototype being worth a lot
>> of money while you can't give away a repro copy.
>
>I totally disagree. If it's done exactly the same, I think lots of
>people would jump at the chance, if nothing more than to have it serve
>as a 'filler' until they can get the real thing. I think much of the
>appeal would be in that it would display well (like on a shelf or
>whatever).
How big of a market do you see in this? The collecting community is
nothing compared to what it was 10 years ago. Factor in the many
people who don't collect boxes (yes, I save them on any new system I
buy but when buying old used systems/games it doesn't mean much to
me), add in those who do collect and will only want originals...just
how many people are left?
The Vectrex has the biggest homebrew market by far. Did the cost to
reproduce the cartridge cases ever pay off? Iirc the cost of the
molds were mind boggling....as in $4,000.00+
How about the repro side art and CPO production for arcade games?
These items are as valuable to game restoration as a fresh coat of
correct paint is to a classic car and yet that whole repro business is
cut throat and many small runs turn into a complete loss.
Will the tooling, material, supplies, ink, labor ect. ever pay off on
repro boxes, especially if you're going to get into individual games?
George