[citation][nom]mackinator[/nom]ok the first 2 i have problems with, you can play with people from different countries, they do it by zones(unless im mistaken).[/citation]
You are mistaken. Zones can't connect. Europe CANNOT play North America. There is no way for a Europe-zoned copy and a North American copy to enter a custom game, even if they fly to the other country and sit next to the guy.
My WC3 team cannot become a SC2 team since some of us live in different zones.
[citation]Also, this is due to lag issues and im glad i wont have a bunch of people lagging up my game from brazil or germany or whereverand if the net is down, thats not drm causing the issue, you cant play without internet thats how the internet works[/citation]
I'm not talking about playing Random Team or other public games. I'm talking about playing with the guy on your train or in your house via cable or whatever. This is how you play non DRM games (eg SC1) without the Internet.
WC3 has zones. If you play with BNet you only play vs people in your zone. However, you can switch zones in WC3 to play with friends, or just connect to their IP via LAN. This is how it should be done. And there's no added lag in RT or public custom games.
None of these problems exist for technical reasons or because it would take effort to fix them. All of these negative effects are intentional, they have been actively added - it has taken effort, coding time, to deliberately make these things worse for players.
These also do not give any advantages such as reduced latency due to locality - WC3 zones already had this.