Nintendo Acknowledges Wii Update Bricking

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[citation][nom]nottheking[/nom]Wasn't there a case a few years back where another Wii firmware update caused bricking for some consoles, too? This reminds me of that, though at that time, the thing was so new that there was no Homebrew Channel.And of course, it's not like this will stop it anyway. It was Nintendo that was stupid enough to the Wii version of Twilight Princess almost virus-like free reign over the console's inner space, just so it could write a save game. The smart thing would've just been a tightly "trapped"/"sandboxed" emulated copy of the GameCube memory card space, which would've never allowed it to happen in the first place.I wonder when Nintendo will actually give up on this. I doubt it'll be soon: they've shown a penchant, like many Japanese companies, that in spite of their outer appearances, their inside opinions and methods change VERY slowly. Case-in-point would be their stubborn holding to the ROM cartridge as the format of choice for the Nintendo64, in an era when a pick for CD-ROM would've likely meant no Playstation 2.A lot can be said similar for the PS3 and Xbox 360. The PS3's only major exclusive that's NOT from them is what, MGS4? And for the Xbox 360, the top three titles are all published by Microsoft... Soon to be joined by a 4th once Halo 3 ODST climbs up there; it's already passed 2 million with a couple weeks' sales.And BOTH have utterly ancient graphics hardware compared to what you've got on the PC. Each have the equivalent of at most 48 stream processors compared to what, 1,440-1,600 for a new card? The 360 typically can't do true 720p+AA while the PS3 can't do HDR+AA, both things that PC gamers have been enjoying for years, the former since around the time the FIRST Xbox came out.Perhaps some people buy a console NOT for its graphical power? Since at any given point, a console's gonna have weaker graphics than a PC. It appears that after several generations of trying, (and failing every bit as much as Sony and Microsoft) Nintendo decided to stop trying to fight on that front.[/citation]

that means you dont know jack shit about 360/ps3

and you know what you should do when you dont know shit about something? shut up.
 
So maybe consoles need the same love that PCs have been getting for years... multiple BIOS chips, system restore and crap like that. Unfortunately at their price point, I'm not sure that's feasible.
 
[citation][nom]rodney_ws[/nom]So maybe consoles need the same love that PCs have been getting for years... multiple BIOS chips, system restore and crap like that. Unfortunately at their price point, I'm not sure that's feasible.[/citation]

I don't see how having system restore isn't feasible. It could just have a restore to factory default switch or something. Multiple BIOS chips is feasible as well. It all depends on hoe much money a company wants to spend.
 
[citation][nom]CChick[/nom]that means you dont know jack shit about 360/ps3and you know what you should do when you dont know shit about something? shut up.[/citation]

And just how much do you know about PC Gaming? You didn't respond to actually most of what he says and your claim that he doesn't know "jack shit" is just talk, but can you really say any gaming console can really compare to the PC? There are graphics cards that cost more than an entire PS3 alone. I'm pretty sure they can do more than any Wii/360/PS3 can do.
 
[citation][nom]rooket[/nom]Also thinking about putting my wii in the trash, just so that nobody else has to deal with the amount of time the thing has wasted on me on trying to figure out how to get it to run newer games. It is satan's little white box. And why Wii is the top selling console of this generation entirely baffles me.[/citation]
Or if you didn't have a modded wii and didn't have homebrew like Nintendo want's (Although I'm guilty of the latter) you wouldn't have a problem, you'd update from the disk without worrying that it'd stop you running unauthorised software. Moral of the story: Use it legit or STFU
 
just another case of the legitimate user being stomped on in the mindless pursuit to stop piracy. by the time they finally beat pirates, they'll turn around to find they've destroyed their legitimate user base.
 
[citation][nom]acecombat[/nom]Or if you didn't have a modded wii and didn't have homebrew like Nintendo want's (Although I'm guilty of the latter) you wouldn't have a problem, you'd update from the disk without worrying that it'd stop you running unauthorised software. Moral of the story: Use it legit or STFU[/citation]

I don't have to. It is a hobby. And if Nintendo wants to diminish my hobby I don't need to support the product whatsoever at all. I don't see them coming out with anything groundbreaking that I need to rush out and spend money on. They're already getting literally billions of $ from the sheep that they already have lassoed into following their product line. Everyone knows that their software lineup for the wii is TERRIBLE and people continue to bolster the product and give it high regard. Why not just go out and buy an xbox360? It has way better third party support and much more appealing games plus costs less than a Wii still.
 
"Although the company accomplished its mission"

Actually, they didn't. The applications they tried to block were updated for the new firmware a day or two after it was release. Also, the bricking has nothing to do with having homebrew on your console. The new firmware code was simply poorly written.
 
Although it is common for problems with updates, I don't find that it is acceptable for such problems as most of these would require very little testing to find these problems and would probably save them money in the long run.
 
I bet they intended for this update to brick modified consoles and the unintended side effect is the bricking of unmodified consoles.
 
[citation][nom]cabose369[/nom]After 2 years with my Elite I have never had an RROD![/citation]
That's probably because most RROD issues occured with the original 90nm "Xenon" chips. They were bulky, and ran very hot. The "Elite" version of the Xbox 360 only started AFTER Microsoft rolled out their 65nm "Xephyr" revision. The chips ran cooler due to their smaller size, and Microsoft had also revamped the cooling arrangement. As a result, the amount of heat problems (which amounted to the vast majority of RROD issues) were resolved.

[citation][nom]CChick[/nom]that means you dont know jack shit about 360/ps3and you know what you should do when you dont know shit about something? shut up.[/citation]
You didn't even address anything I said. Every statement I made I even double-checked before posting; you can verify everything I stated.

The top-selling games for the Xbox 360, last I checked, were Halo 3, Gears of War, and Gears of War 2, in that order; all three were published by Microsoft. (Halo 3: ODST, given its recent release and very high sales, will likely reach comparable sales) As for the PS3, of the 11 titles on it to sell at least 1 million copies, 8 are first-party games, (like the #1 seller, GT 5 Prologue) 2 are non-exclusive, (GTA IV and RE 5) and only ONE (MGS IV) is a third-party exclusive. Coincidentally, with the exception of the PS2, every console's best-selling title, be it from Nintendo, Sega, Sony, or Microsoft, is a first-party title. Respectively, it's generally a Mario/Pokemon, Sonic, Gran Turismo, or Halo title.

The video card in question with 1,600 shader processors is the Radeon HD 5870; it has a total of 1,600 ALUs, meaning it can handle 1,600 MADD operations per clock cycle. The PS3's RSX is based on the G70, and has 24 "pixel pipelines" each with 2 ALUs, giving it a total of 48 MADD operations per clock cycle. The 360's "Xenos" has 48 independent ALUs, also giving it 48 MADD operations per clock cycle.

It is a well-known fact that because the PS3's GPU is based on the nVidia G70, it cannot do both AA and HDR at the same time. This can be demonstrated by comparing PS3 and Xbox 360 screenshots for games with HDR; the 360 will have smoothed lines, the PS3 will have jagged ones. And a lot of top-shelf titles for the 360 in fact render at less than 720p and upscale. And no top-shelf non-sports game renders natively at 1080p. Halo 3 is rendered at 640p. Fallout 3 and GTA IV at 576p.

I definitely know what I'm talking about. I'll leave it at that.

[citation][nom]rodney_ws[/nom]So maybe consoles need the same love that PCs have been getting for years... multiple BIOS chips, system restore and crap like that. Unfortunately at their price point, I'm not sure that's feasible.[/citation]
It could be done, but I have my doubts that a console maker would want to work to include it. And of course, they might fear that it could encroach even more away from the expected "consoles are easy to use" image. All told, though, I'd DEFINITELY like something akin to a "hold button while powering on for safemode." It could be clean, out-of-the-way, and save console makers a LOT of money, since they could just have tech support instruct users with bricked consoles use the safemode to roll back the update. Since this isn't the first time the Wii's been bricked by an update, (and likely not the last) perhaps Nintendo and others might be seeing the wisdom to this idea.
 
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