I have a few thoughts here:
- "Best Black Friday Ever" is interesting. Combined with the 360 being able to say the same thing, this does suggest that, perhaps, the economy's a factor. (IIRC, in general, retail considered this year to have had the best Black Friday in sales history)
- Similarly, other factors fuel things here, though perhaps their impact might be over-blown: this would include the Wii hitting the $149US price point (I've heard plenty of rumors of some stores with $99 US Wiis, but yet to see one myself) as well as the much-noted release of Skyward Sword. Love it or hate it, flagship Zelda games have always been huge system-sellers for Nintendo, and this is the Wii's first exclusive. (for those that forgot, Twilight Princess was a ported GC game)
- Also telling is the reversal in sales figures: 500k for Nintendo, and 800k for Microsoft. In the first few years of sales, the Wii was outselling the 360 in America, though by not as huge a margin as it was globally. This clearly illustrates the noted decline in Wii sales, and how the 360 and PS3 are gradually closing the sales gap. This further affirms Nintendo's choice to press on and go ahead to release an 8th-generation system when Sony and Microsoft are still content to stay with their own machines.
[citation][nom]beardguy[/nom]I can't believe they can push these graphics on such old hardware.[/citation]
Well, keep in mind that about 90% of that isn't true "optimizing for the hardware" (the use of the same DirectX as PCs ensures that GPU-wise, it's a wash between the PC and 360, leaving the latter at a huge disadvantage) but rather selectively and carefully trimming LOD settings. The only real advantage a console has is that it always has a single, fixed graphics setting on fixed hardware, so it becomes feasible to actually particularly focus the settings on it. A skilled PC enthusiast can actually achieve the same sort of results on the PC, it's just generally time-consuming. But when developers know that it's a setting & hardware combo that will be identical across millions of players, they'll find it worthwhile to invest their own time into it.
[citation][nom]gm0n3y[/nom]I can't believe that people are still buying the Wii. You'd think that anyone that wants one would already have one. To be fair though, Zelda is a huge franchise to Nintendo.[/citation]
Well, keep in mind that this only brings us to somewhere between 90-95 million units sold; this is still significantly below the numbers posted by the PS1 and PS2, with 100+ and 150+ million respectively. And a key to the success of both was remaining popular long, long after launch.
[citation][nom]tranzparentl[/nom]I feel bad for 500,000 kids come Xmas day...[/citation]
I can see the complaints now: "Mom & Dad, why'd it take you FIVE YEARS to get me this?"