[citation][nom]gamerk316[/nom]Fail argument is fail. Its not like graphics have really moved forward much since 2005 anyways; the last two DX API updates were speed enhancements, with very little in terms of new graphical features.I expect the new consoles to push 1080p/120Hz (3D)/4xAA by default. Thats about all I expect out of them.[/citation]
Forget about the APIs for a minute (even though I think you are absolutely wrong on that point) and realize something else: The PS3 has 256MB of video ram and 256MB of system Ram. How big of a level, and what level of detail in the environment (were not talking textures here, we are talking tree/building/clutter count) can you cram in there? Just how exciting of a map can you cram in that space? When we all complain about the annoyances of consoles holding back gaming it is not merely in visuals (thought that is a big part of it); It is also about crappy level design, and making environments that do not feel real enough to be believable. You can have small maps with high amounts of detail, or huge maps of mostly empty space, but in the end you have 256MB of memory! That is not enough when on the PC side we have a minimum of 4x that just on the GPU, and generally 16x of that for system memory, and a growing number of people have much more than that.
Add to it the limited and crappy processors that consoles have and that consoles dominate the game market (with the exception of MMO's), so even if a game is not developed for consoles, the designers all know console, and many gamers expect a console experience... which is far less than even the most limited of budget 'gaming' PCs can do.
Personally I cannot wait; I want a game that will put my 570 to work, and give me an excuse to use the extra power in my PSU in getting a 2nd 570!