[citation][nom]dcompart[/nom]No, you need not continue. Your examples don't carry any weight. The population of people who bought a PS3 for Linux (1st model PS3 only) are very small and did not care to see it leave. As far as aggressive DRM goes, why wouldn't they. It's not a PC and was never designed to run pirated games (granted, someone like you would only use the lack of DRM for personal copies of games that you legal bought)We can play the "I bought an item and I can use it however I want" game all day, but at the end of the day you?/we bought a PS3, knowingly that there would be restrictions. I'm fine with people hacking consoles, but when it is used for nefarious purposes that affect other gamers and the publishers I have no sympathy.Sony, aside from the recent publicity relating to Geohotz and the attacks on PSN, I cannot see how Sony has alienated its fan base. Unlike Xbox Live, PSN is free, sure it could be better, but its FREE! The PSN on the PS3 is leaps and bounds ahead of the PS2 (yeah, I know its obvious), but Sony has only improved its system. I don't think Sony has alienated people, I just think it has failed to attract people in the first place. And with the current publicity it's going to be even harder. Having a Xbox 360, then a PS3 overall seemed to make console gaming more enjoyable.[/citation]
I am only replying to the DRM statement.
If a pirated game can go as easy as extract the big .7z or .rar archive and doubleclick on the executable; and a legit game goes through all sorts of hops to just play; then the legit customer is being alienated, really. There are people who buy the game and still use the pirated version for convenience, but these are rare. Unless the legit customer gets more from the item purchased than the pirate, can't rely on people being good at heart. It is a global market, not just US, let alone the "stop John Doe lawsuits" of one of the previous articles.