ok first and foremost, people who play games exclusively on a phone aren't gamers, they arent the people who wait in lines for the midnight releases, they just downloaded a 1$ app to get them through a 10 minute wait.
gamers will never use touch screen only for anything, unless thats how it was made, not a restriction. lets say ipod had controls, no gamer would use the on screen instead of buttons unless the game was made to only use touch... its hard to discribe unless you get what im saying.
now...
the 3ds isnt selling because of a severe lack of games, not because people want a cellphone to play games, some of the nintendo went over to ios, but not enough to make the 3ds non viable.
now on to responding.
[citation][nom]anastasios912[/nom]I really disagree...doubt this thing is going to make it in the days of dual core smart phones...it won't last long.[/citation]
a hand held for the hard core, with ps3 level graphics on the go, and actual controls... yea i cant see how this would sell to anyone at all.
[citation][nom]dalethepcman[/nom]So it has twice the video power of an ipad2, but 1/4 the ram. Not really impressive enough considering theTegra 3 will have twice the gpu muscle and the same cpu. What Sony needs to do is develop a dual boot type OS for arm that can be installed on next gen cell phones and tablets, then they can go back to selling their games for $30 and not have to worry about selling the console at a loss. Bam! you instantly have a market thats 200 million+ android users strong[/citation]
and it will have craptastic controls, i take controls over graphics on mobile gaming, your idea could be ok, but wouldn't be a good idea, from a developer stand point.
[citation][nom]LORD_ORION[/nom]Someone is in denial. It's not Nintendo, because they already had their wake up call.[/citation]
they jumped the gun, and had no games. thats why its not selling well. i cant believe that people arent buying 2 or 3 of them just for nintendogs and cats 3d, resident evil the mercenaries that capcom severely gimped and was a mode in re4, or that street fighter 4 for the hand held didnt sell millions of copies, considering capcom comes out with on disc dlc and updates yearly at least with that franchise, it had nothing to do with the real fans want a arcade stick...
so long as vita has 3 games, it will sell, nintendo only has one must have, zelda oot, and by the time that came out, the window for instant sales died, ill be getting it for christmas.
[citation][nom]Animefreak _[/nom]they could of lest add 1 gb of ram considering maybe people want to run multipl apps and allow for switching over simlar to the alt tab in windows[/citation]
wow, a game console focusing on games, and not everything else... that said, they don't need a gig of ram, they need enough for a web browser, and they got that, and than some.
[citation][nom]TeKEffect[/nom]will these specs be impressive when it launches....2012.. Cell phones will be as powerful with more ram[/citation]
ram doesn't matter, you are not opening 6 explorer windows, 5 win rar, a misc program, mirc, mphc with an hd video, acdsee pro 8, acdseepro4, chrome with 8 tabs, 3 firefox windows with over 500 tabs between them all.
you have no need for excessive ram.
[citation][nom]alextheblue[/nom]I'll start by saying I don't care for Sony. I just want that to be clear. But at the very least this is an impressive piece of Hardware, even if it might fail to win over gamers.We don't know clock speeds, so we can't say that for certain. But it does have the same type of CPU and twice as many cores, and the same GPU again with twice as many cores. So you could guesstimate that it has at least double the CPU *AND* GPU power - and that assumes it isn't operating at higher clockspeeds. Might be even more.As for memory, you misread the article. It has the same amount (512MB) of system memory, and it is probably faster DDR3 instead of the iPad 2's 1066 DDR2. I'd guess 1333 at least. It ALSO has an ADDITIONAL 128MB of dedicated video memory. This memory is very likely clocked even higher than main memory, and/or has a wider bus. It could even be using GDDR5 like modern mobile graphics. Regardless it will have a lot more bandwidth than main memory.We'll see. I've seen benchmarks showing a fast clocked single core SGX540 beating a Tegra 2. An SGX540 - old tech. This is a SGX543MP4+, I'm certain you know that's 4 cores at an unknown clockspeed, with 128MB of dedicated (and probably very fast) memory. I wouldn't count it out just yet.Last I heard Tegra 3 was on the 40nm node, and was "5 times faster" than Tegra 2. That would probably put it on par with Sony's solution. More importantly, even if Tegra 3 is faster, maybe it was too far on the horizon. Sony couldn't wait any longer, from their point of view they had to stop waiting and start designing, refining, and building hardware.[/citation]
thank you for going into that, would have been allot to write on my own.
[citation][nom]kinggraves[/nom]Gamers will carry a second device around if the games prove enjoyable and they have the spare time. If all I need is something for a 10 minute break, no need for a dedicated device. If I have an hour long bus ride, I'm willing to play an actual game in that time. Games made for handhelds also tend to have better gameplay than consoles since they can't be as dependent on graphics to carry the product. Koller got it correct. People who want to play a real game aren't doing it on smartphones. The games on cell phones are the equivalent of sidegames in the larger titles produced for dedicated systems. Nothing but time wasters on a smoke break.As far as the lack of RAM, that's true for any gaming dedicated hardware versus a smartphone/PC. Understand that those devices have OSes that run lots of processes at once, which is why they eat up so much memory. Even before running a game, your system memory is being used on a PC. Console OSes tend to be made just to perform one task at once. You can't window out of your game and surf the net while your antivirus is actively scanning. They focus only on running the game. Because of that, they use less memory to begin with, Consoles and computers have very different needs when it comes to hardware so comparing them directly is pointless. I'm sure they put enough memory in to keep everything running smoothly, when's the last time you were playing a console game and got an "out of memory" error?"Honestly, what hardcore gamer wants to carry around a smartphone, a bulky PlayStation Vita and possibly even a tablet?"-BTW who carries both a smartphone and tablet around? A tablet is just a smartphone with a larger screen, now that's carrying too many gadgets.[/citation]
THIS VERY MUCH
[citation][nom]therabiddeer[/nom]480p camera? Really? If you have that low of a resolution camera, and you are expecting users to have a smartphone too, then why even have a camera at all?[/citation]
these are for video. have you seen what most hd looks like off a cellphone? it looks like crap, its better to have good cameras at lower resolution than bad ones at high... for now these are wait and sees.
[citation][nom]MrBig55[/nom]It won't be long before sony locks most of these functions as people could use that to load pirated games and apps... remember the old days when sony released patch after patch, disabling functions so that it was not possible to load pirated games anymore...So it will be a phone, but where does it state it could do that? Also a SIM card means people could use the vita's pseudo phone capabilities for telephoning with no contract at all. I bet it won't be long before they screw that altogether. :-([/citation]
lol the old days, you mean their current strategy. they are going to the indi devs and iphone devs, there is a good chance that we will get ios and android like apps for free, eliminating the need for a home brew sector
[citation][nom]johnsmithhatesVLC[/nom]Smartphones will soon have 720p screens and Vita is still aiming for this low resolution?[/citation]
once you get in the 220.29 range, its almost pointless to go higher, and what the screen is becomes more important, and in this case, its an oled.