Steve Jobs Got Mad After Microsoft Bought Bungie

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I was and still am very unhappy about MS buying Bungee and ruining Halo. It was supposed to be a great game, massive multiplayer battles, etc.. Then it became a console game with plot and some stupid low number multiplayer support.. Cant even get 64 people in one game. Oh well, that's just the trend these days, lets all release games cross platform, and dumb them down so the console masses can be happy about it. 🙁
 
Jobs needs to stick with iPods, iPhones, Mac Os and shut the fuck up and being happy that he's capable to sell all those silly computers at that price to those called "fanboys" dummies.
 
In my opinion, other than the creation of Xbox Live, Microsoft has been a virus for the gaming community. The XBOX is great and all, but they haven't helped the problem where all gamers are split up on all their respective little platforms with no way to play together.

I think it is completely annoying that to be able to play Call of Duty: Black Ops with all my friends I'm going to be buying a PS3 and PC version. I'd be buying the Xbox version as well if I owned one but having to deal with two different platforms is annoying enough as it is and the PS3 is just plain better all around with the exception of the Xbox Live setup which isn't free so not sure that it's really better anyway.....
 
I have to laugh at Jobs. What a self-entitled moron, thinking that he has the right to be angry at anybody - money speaks in your business, Jobs. Pure and simple.
 
So in todays news you had to go back a whole decade to find a Steve Jobs latest mistake.
Since then, I think his track record has been pretty good.

Where is the post about Steve Ballmer's latest mistake? Anybody wanna buy a Kin?
No wonder Apple will pass Microsoft as the world largest Tech company this quarter.
 
Steve, i dont see much games on MAC today, the one i can think so right now is SC2
missing Halo it just nothing ~ LOL

MS will buy blizzard soon ~ LOL
 
[citation][nom]usersname[/nom]But all console titles are linear and frankly, generally, unimaginative despite the millions poured into them. They have such constraints imposed upon them. What artist wants caging? Okay, masochistic ones. Necessity should be the mother of invention, but that simply hasn't happened with console titles. IMHO the very best games are still exclusively Personal Computer titles. And with each year more developers are suckered into console because that, they believe, is where the money is. But Valve is making money for itself and developers. Heck, soon it will be virtually impossible to pirate them because the whole game purchasing/playing loop will tied into their SSA. Great for developers because you don't have a second-hand market to cannibalise your sales nor widespread piracy. Great for consumers/gamers because they hopefully get fewer linear games dependent on paddles and twaddles. With MS you have an autocracy which stifles creativity.So what if Apple Mac users have to switch to lower resolutions/features or drop some fps, it will be their choice, they wont mind, they are not that fussed. My partner plays Valve games on a MacBook at well over 65fps (all features on) and it's more than adequate. On the iMac it's over 100fps. On my MacPro/GTX285 I can get over 150fps on some games. Most PC users (98%) had settle for poor settings in order to play Crysis…it's the nature of the beast.I'm not a fanatical technologist, I am a passionate gamer and there isn't a best platform. There are only good games and bad games. I play good games happily on different OS's. Each to their own.[/citation]

The xbox is a mixed bag for the Win PC gaming community imo, it increases sales quite abit that attracts developers but it also requires them to stupidify/simplify the games since the console's normal controls can't coup with advanced control schemes like fast paced shooters, rts and the like without using cheat like methods (auto-aim ect.. what happened to real player skill?). Many developers choose to make a title that suits both markets. The DX9 limitation is also keeping back the advancement in gfx usage (DX11) in the titles. Cant wait for a refreshment in the xbox with Dx11. Tessellation ect will allow quite insane scalability.

I think Steam will be the future of game distribution and it has clear advantages for the developers/publishers however their prices needs to be adjusted to increase the euro sales, its plainly wrong when a retail box with manual, media ect costs about 60% (sweden) of the steam title where you get no manual ect.

Valve games haven't ever been that demanding in gfx (not even when the orginal Halflife was release) and i have no idea what fps is reachabe with my 2x480gtx (sli) with the 2560x1600 i usually run all games with the exception of the few titles where the hud don't scale well with that resolution, then the lower resolution with high AA is preferred.
 
apple who? they aren't dead yet? the only thing apple is good for is photoshopping.
if i was ballmer i'd buy out the mac supporting photo developers too and finish off the permanent crippling of apple right down to the worm, further more i'd point out the lack of security to hackers and how all the apple people are rich because only the rich can afford to throw away money on legacy products. then i'd buy some macs with leporad OS's of g - g4 generation and tie bank accounts of 20 million, 10 million, and 5 million, and 1 million to each one and make sure every hacker in the world knows this. once word gets around that 36 million dollars was hacked from mac's premier OS i don't think too many people will be buying mac any more.
that's how i'd do business in a cut throat market, not killing my competitor for anti trust law reasons, but crippling them with out even paying or forcing some one to do it.
i would have never let good game developers create something for mac, let alone throw mac a bone with some of my own system games. gates and jobs go way back and only seem to have differences in regards to who is best, not in technicality owning the entire market.
 
[citation][nom]Belardo[/nom]Really? Duuuuuuuuuuuuuuh, of course Jobs was pissed.I wasn't thrilled either... HALO would have been a better PC game, and there would be MAC and PS3 versions.[/citation]

There IS a MAC version of HALO.
 
PC gaming promotes PC component market growth through upgrades for gaming. Apple gaming promotes only apple. No diverse market, no manufacturers being competitive no growth except for Apple. Well F that. The only market they have cornered is the "i know dick about technology but I'll buy that overpriced crap because it's shiny and everyone else who is as ignorant as me is buying it too."
Can you imagine a world without Asus, MSI, Gigabyte, Foxconn,etc..
 
[citation][nom]rantoc[/nom]The xbox is a mixed bag for the Win PC gaming community imo...[/citation]I can't argue with any of the points you made there, except to say that high resolutions and blistering fps really don't matter when a game is good. So long as it's playable (without being jerky) and intelligently implemented a good game with so-so graphics will always beat a bad game with outstanding graphics.
 
[citation][nom]pale paladin[/nom]"Can you imagine a world without Asus, MSI, Gigabyte, Foxconn,etc..[/citation]You mean a world where motherboard layouts are pre-determined by Intel or AMD (well, intel again really because the high dependency on Intel IP) and badly or well executed? Or the numerous GFX card manufacturers who have to layout a GFX card based on AMD and Intel specifications/designs? Yeah, very diverse…I think not. But keep telling yourself that. Oh, and BTW, I think that, like Apple, they are in business to make money too. Plenty of re-branding and unnecessary CPU configuration changes…All self-serving.
 
Wait, I thought Steve was claiming that Apple and especially macs are all about work and business... isn't that what Steve has been stating for 20 years up until a couple of years ago?
 
[citation][nom]bv90andy[/nom]Wait, I thought Steve was claiming that Apple and especially macs are all about work and business... isn't that what Steve has been stating for 20 years up until a couple of years ago?[/citation]No. Actually the AppleII computer was the premier game development platform. When introducing Mac, Steve Jobs wanted to take attention away from games and prove that an Apple computer, i.e. the Mac (with its revolutionary GUI) was a serious computer with a personality and not merely a machine. So, he was mistaken. He had started as a games developer and grew out of it. Thinking differently, he thought the business community would benefit from an integrated OS and hardware package with lower TCO. So, he was mistaken, businesses only cared about the bottom line and their people in IT only cared about their own computer know-how credibility…Thus, the Mac became increasingly marginalised…as did he. But then there was NeXT. The rest is more history.
 
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