The games still need to be ported to each device Wright lists (desktop, laptop, console, smartphone, and tablet) for at least the next 5 years because people DO NOT WANT games that they can ONLY play when online. That is a REQUIREMENT for cloud gaming. For many US customers, broadband connections are still not always available where they live, work and/or play. Customers want to be able to play when on the move (in the car, plane, bus, and train), and broadband internet connections when on the move is not yet commonplace. Therefore, games will need to run locally, namely on the device the customer is holding in their hands when they are NOT ONLINE.