black ops 3 bad framerate

legendude99

Estimable
Nov 13, 2015
5
0
4,510
0
my mediocre laptop can run black ops 1 with everything maxed without AA at 1366*768 on a steady 60fps, also black ops 2 with everything maxed aswell without AA at a steady 60fps at 1366*768, so i bought black ops 3 completely hyped to play it, but i got seriously bad framerates i need to set everything on low at 800*600 to get a 50fps, 30 fps if 1366*768, why is this happening? the game isn't that much better looking than black ops 2 that i have to run it so badly, please help me figure this out, even the horrible advanced warfare pc port ran at 50-60fps on my laptop maxed out settings without aa or shadows
here are my specs:
windows 10 64bit
radeon hd 8670m 2gb oc
i5 3230m 3.2ghz
8gb ram 1333mhz
 

legendude99

Estimable
Nov 13, 2015
5
0
4,510
0
man my gpu already is weaker than black ops 2's minimum requirement which is the amd 4650 1gb, and i can run black ops 2 at a smooth 60fps on ultra
 

Alex Dorades

Estimable
Mar 28, 2015
6
0
4,510
0
Is it worked? Allot of people have the same issue with Black Ops 3 and Advanced Warfare. The solution is to completely forget about cache sun and shadow and shader cache on disk , fill remaining memory because thy drop you fps if your pc is not very high-end with windows on ssd in raid 0, 980Ti, 32GB RAM etc...
 

legendude99

Estimable
Nov 13, 2015
5
0
4,510
0
yeah thanks for helping me i guess, i just saw your comment sorry.
i gave up on this game, the fact that i can run all call of duties at ultra 60fps and this particular one doesn't even run at a stable 60 on lowest settings at 800*600 is just unacceptable
 

turbopixel

Estimable
May 18, 2015
39
0
4,610
7
Black Ops 3 have a problem with Intel i5 processor. There is something with the programming code, I don't know what exactly. It seems to have something to do with optimized for Playstation 4 hardware, which have 8 cores cpu and the graphics vram and system ram are a single unit. The porting to pc wasn't optimized to pc hardware and that is big part of the problem. You can't do much about that.
 

legendude99

Estimable
Nov 13, 2015
5
0
4,510
0

the sad thing is that it doesnt even run at a stable 60 fps on a ps4 either: https://www.youtube.com/watch?v=Eek-JUnFQ40
 

Alex Dorades

Estimable
Mar 28, 2015
6
0
4,510
0
Advanced Warfare to. The new Call of Dutys have some improvements on the level of 3D quality that works only fine with at least 20GB System RAM.
Playstation don't have anything to do with PC. COD for Playstation have a different engine optimizations and for PC others. The Game Engine is not the same for PC and PS4. I mean, the engine they used to bring the game in 3Dimension is one engine but about the Graphic optimization and save game function for example is not the same. Playstation have other OS not known (They keep secret), thats incidentally the engine for games. PC is for windows and windows games, especially the big ones need alot RAM.
Like i said for the older COD you are just fine but for the new one you need a new GPU. A 4GB by the way. At least...
 

turbopixel

Estimable
May 18, 2015
39
0
4,610
7
Just to be clear,on my system it runs stable 60 fps at 1080p. I have Xeon 1230v3 (4 cores plus hyper threading like i7 without overclocking), 16gb ram and a GTX 970. So if you want that smooth experience, you need better hardware. I am a little shocked about that it does not run on PS4 well?!
 

legendude99

Estimable
Nov 13, 2015
5
0
4,510
0
its really alot of bs if you ask me, i remember buying a cheap laptop two years ago because i knew running call of duties didn't require a strong pc. now, my cheap laptop can get better frames on battlefield 4 than a call of duty while enjoying 10 times better looking graphics
 

Alex Dorades

Estimable
Mar 28, 2015
6
0
4,510
0
legendude99: Thats why new Call of Dutys need more ram than 4GB average laptop. Laptops isn't for gaming normally because you can't upgrade them. You have to buy an Allienware in order to play games for 3-4 years.
turbopixel: PS4's anti aliasing is dynamic one way. Its playing smoothly for a period of time and then starts to micro-stutter (due CPU).
 
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