...whatever... Yeh, games need to get back to fun, graphics is fine enough now (not on Wii though), can we now please have some gameplay?
Question: Is jumping around and waving your arms in front of the TV "fun"? Or great gameplay? - Not to me it ain't!
Yes, industry needs to expand the market, bring in new gamers. But does the Wii do that? How much does the average Wii console get used, once the novelty is gone?
Industry have their undies in a knot of excitement about the Wii, but they don't seem to be able to make any money on developing games for Wii? So is the change brought about more by executives perceptions of what the market wants, rather than what the market actually buys? ...and comes back to buy again?
Meanwhile, as change is brought about in anticipations of great future profits from cheaply developing simple titles for "casual" gamers, Wii sales plummets through the floor.
Why? Is the hype of paltry 23-24 million transistors running at pedestrian 729 MHz finally exposed to a large enough number of people? The limits of 88 MB ram clear?
To me, "fun" is not jumping about, it's something interesting. I could be wrong, but I don't know that there is one single interesting title for Wii?