[citation][nom]kyzar[/nom]I'd imagine that the cell has plenty of spare grunt, 6 cell cores + the 7th reserved for the O/S should leave enough for the motion calculations - it's not as though Sony is asking the gfx core to do the heavy lifting...[/citation]
The problem with the Cell is that the SPEs have zero instruction capability on their own; they're basically 'dumb' SIMD units for the main core. So it's really not a lot of "available" power; it's just that the cores simply can't be usable at ALL in most applications, as the single real core in the chip isn't able to crank out enough instructions to keep the SPEs busy unless it's handling things like streaming media. (read: the SPEs were designed specifically for handling high-def movies. They were NEVER designed for gaming in the first place)
[citation][nom]10tacle[/nom]The PS3 - like the Xbox 360 - was and is marketed to the adult and older adolescent male. The Wii on the other hand was and is marketed towards the family, women, and children. I personally don't give a damn what Wii users think of the new Sony controller.[/citation]
Indeed, the 360/PS3 were marketed more toward the immature, late teens/20s males. Though that doesn't have anything to do with the games being "hardcore" or not; it just means that sexual references, crude jokes, and plenty of violence are required. (oh, and the only available colors are gray, brown, black, and muzzle flash/bloom) But having a rating that's higher than "E" doesn't make a game "hardcore," just like being E-rated doesn't make it NOT hardcore. "Hardcore" means more of a focus on skill-requiring gameplay... And while there's tons of Wii shovelware, a lot of Nintendo's own titles show that they've not lost their touch from when they distilled the type back in the 1980s; while Super Mario Galaxy may be far more colorful than any of the million Halo wannabe games, (that all mysteriously fall far short of how much a blast Halo is to play) it's one of the hardest games out there, particularly on a few of the later levels. (ironically, Halo itself isn't exactly a bleak-colored game; it's fairly colorful)
At any rate, it still remains that the PS3's "Move" is indeed a direct rip-off of the Wii's controller... It wouldn't have been so funny had Sony not gone for a few years calling the Wii's input method a "worthless gimmick." But alas, here we are, and Sony, as usual, winds up being hilariously hypocritical.