[citation][nom]japolinar[/nom]Probably works like a 3d game, but intead of having the glasses to switch waht the left and rigth eye sees, it goes completly to each individual player, both eyes at the same time.[/citation]
Thank you Captain Obvious
this is really a great idea, even for co-op games where one player can sabotage the second player by falling behind. I know it will take extra programming to get it right, but man this will add a whole new complexity to co-op play. The benefits for 1v1 is easy to see but the benefits for co-op actually is a game changer. Having each player take different routes to accomplish a task is just an awesome proposition.
They are simply using the 3D disply to display two normal images in alternating frames at a fast enougth rate so they dont flicker , and adding a switch to glasses that puts them in view 1 or view 2 or 3D mode (both eyes are either blocked for what you are not suposed to see, or unblocked on the view selected if the display was fast enougth its posable for even more selectable views, whats important is that there be no crosstalk from frames you are not suposed to see and high enougth frame rate to insure moving image quality.