Why does VR require amazing computers (not necessarily amazing, just well out of budget)? I understand with the hand controllers and whatnot, but isn't it really just a second HDMI display? I'm asking this because I am a HUGE War Thunder freak, and I thought,it would be cool to have VR for it. After looking online, I found HTC Vive and Oculus Rift. My pc didn't meet their system requirements. What confuses me is how it couldn't, because once I hooked up Fatshark FPV goggles (a (way too) low resolution FPV monitor for anything other than FPV) and plugged in a wireless Gyro Mouse so I could look around the cockpit (in War Thunder). Again, the resolution was way too low. But seeing as I set up such a simple VR system for just a few hundred (and NO lag), why can't these companies do the same?
That brings me to my main question: Does anyone have a simple HDMI/USB VR headset (USB for the Gyro)? I'm willing to do some DIY work. In reality I could get a high-res 5.1 inch monitor and put it in a Google Cardboard with a Gyro on it and have the same thing as an Oculus Rift headset, right? I'm willing to do some DIY, but I'd like to try to stay under $300 and have a reasonable resolution. Please, cockpit view is calling me!
That brings me to my main question: Does anyone have a simple HDMI/USB VR headset (USB for the Gyro)? I'm willing to do some DIY work. In reality I could get a high-res 5.1 inch monitor and put it in a Google Cardboard with a Gyro on it and have the same thing as an Oculus Rift headset, right? I'm willing to do some DIY, but I'd like to try to stay under $300 and have a reasonable resolution. Please, cockpit view is calling me!