here's what i have and use:
-ipod (old mini and plan to get a new nano or touch)
-xbox360 hooked up to h/k receiver and infinity speakers
-itunes
-wmp 11
-adobe photoshop essentials 4/premiere 3
-bunch of cd's (250+)
I'd like to rip my music to one format that works everywhere, but it doesn't look like that will happen. i'd prefer a lossless format, particularly for my stereo. however, streaming music from pc to xbox, the xbox doesn't seem to be able to handle any lossless formats like wma lossless, wav or apple lossless. it does support regular aac, wma and mp3. xbox did just release a new update last night with new codecs (divx) so i'll try again tonight and see if any difference in lossless decoding compatibility.
with that being said, i'd like to rip all my music to the best lossy format. i've read a lot about aac vs mp3 and while aac appears better (i still need to do some sound tests of my own), most comparisons are at lower bitrates. if i choose a lossy format, i will do max bitrate of 320.
1) so, is there a difference between aac@320 and mp3@320? if not, i would probably rip mp3 since more widely accepted. if there is an audible difference, i'd probably lean towards aac.
the only real downside to aac is i can't use it in my adobe applications for slideshows and homemade dvd's. it only accepts mp3, mwa and wav. however, aac works fine on xbox, ipod and pc (itunes).
2) can wmp11 play aac files? by default it won't, but is there a codec i can download for it? since ms plays aac on xbox with a special download, i figured they would have the same for wmp11.
-ipod (old mini and plan to get a new nano or touch)
-xbox360 hooked up to h/k receiver and infinity speakers
-itunes
-wmp 11
-adobe photoshop essentials 4/premiere 3
-bunch of cd's (250+)
I'd like to rip my music to one format that works everywhere, but it doesn't look like that will happen. i'd prefer a lossless format, particularly for my stereo. however, streaming music from pc to xbox, the xbox doesn't seem to be able to handle any lossless formats like wma lossless, wav or apple lossless. it does support regular aac, wma and mp3. xbox did just release a new update last night with new codecs (divx) so i'll try again tonight and see if any difference in lossless decoding compatibility.
with that being said, i'd like to rip all my music to the best lossy format. i've read a lot about aac vs mp3 and while aac appears better (i still need to do some sound tests of my own), most comparisons are at lower bitrates. if i choose a lossy format, i will do max bitrate of 320.
1) so, is there a difference between aac@320 and mp3@320? if not, i would probably rip mp3 since more widely accepted. if there is an audible difference, i'd probably lean towards aac.
the only real downside to aac is i can't use it in my adobe applications for slideshows and homemade dvd's. it only accepts mp3, mwa and wav. however, aac works fine on xbox, ipod and pc (itunes).
2) can wmp11 play aac files? by default it won't, but is there a codec i can download for it? since ms plays aac on xbox with a special download, i figured they would have the same for wmp11.