I am using DevC++ and need a good 2D game engine for a few projects I have in mind. I am looking for something that is free (open source), easy to understand, has fast code implementation, backed by solid hardware acceleration (OpenGL preferably), and has good document / tutorials available. I have been recently learning Allegro5 via creation of a Windows screen saver and found it to be very slow to implement due to inconsistent documentation. I am hoping that there is something better out there.
Thanks for any info
Thanks for any info